Chris Durso | Senior Environment Artist
Chris is currently working as a Senior Environment and Lighting Artist at Ubisoft Massive in Sweden. Growing up in Seattle he has nearly 15 years of experience working on games such as Halo 4, Shadow of War, Socom 4, MAG and Division 2.
With a background in illustration, animation and industrial design Chris has worked as a Concept Artist, and Art Director for the indie game "Divide" and as a lighting artist. His background in fine art and industrial design has led him to devoting himself to studies in fine art and real lighting situations with a focus on interior situations. His combination of utilizing 2d, 3d and lighting techniques have led to holding a variety of jobs within the game industry with a focus on interiors, design and lighting.