Mentorship Info
In this Mentorship, the artist will not only learn new techniques but also get a clear understanding on what it takes to be a lighter at a AAA or Indie game studio. We will start by discussing your current skill set & what you would like to achieve from this mentorship. From there we will set up a plan on how to achieve your goals and ultimately gain as much knowledge as possible in order to become a lighter in the game industry and or just learn new techniques. We can go over various topics (ranging from basic to advanced) such as reference collection, programs used, various light types, color theory, lighting optimizations, hero lighting, lighting various map types, how to set up a scene and how to deliver the final level.
I want to make sure that through our Mentorship calls together you will have a clear understanding on what it takes to deliver a visually stunning and optimized scene that would run in any type of game.
⮟ Areas of Focus
- Lighting levels for games (VR, 30fps / 60fps levels)
- Composition and lighting fundamentals
- AAA Lighting workflows
- Lighting optimization and efficiency
- Beginner to Advanced techniques
⮟ Mentorship Details
- Feedback - Calls + Discord Community + Mentorship Notebook
- Skill Level - Beginner To Intermediate
- Prerequisites - Basic knowledge of the Unreal Engine
⮟ Tools Used
- Unreal Engine
- PureRef
- Davinci Resolve
Byte Size Memberships From
$235/mo
Monthly or quarterly.
Tier 1 ($235)
Tier 2 ($470)
Standard Mentorship
$800
1 month
4x1.5 hour calls.
6 total hours
Premium Mentorship
$2400
Spans 5 Months
8x1.5 hour calls
Additional 3x45 minute checkin calls
Mentorship Calls
Our Mentors bring a personalized approach to each Mentorship through One On One calls featuring hands on training and live demonstrations.
Exclusive Community Access
Each Mentorship comes with lifetime access to The Mentor Coalition Discord community. The community is vibrant with driven members sharing their work, giving feedback, and participating in challenges.
Mentorship Notebook
The Mentorship Notebook is shared resource between you and the Mentor. Use it to share your work, ask questions, and get feedback & paint overs from your Mentor!
Mentor Bio
Andrew Prince | Lead Lighting Artist
Having over 14 years of Industry experience, Andrew has worked on multiple AAA and Indie games such as BioShock Infinite, Star Wars the Old Republic, Starblood Arena, Warmachine Tactics and most recently Call of Duty: Modern Warfare and Call of Duty: Warzone. Currently Andrew is a Sr. Lighting artist at Infinity Ward working on the next Call of Duty Franchise.
Although his main area of focus was on Environment art creation he has since gravitated towards lighting. He believes that lighting can make or break a scene and he loves having control over that final “look” of the level. Having a strong eye for detail his most recent focus has been on lighting Art Direction and how to drive the visual quality bar as high as possible in every scene that he and or his team members light.